The crew was ready to go to the Caribbean sea with their parents. The parents were in the ship cafe. They realise that last time they forgot to get a tablet that can tell them if anything or anybody is requesting them.
They got all their stuff and sailed. As soon as they were in the Caribbean sea they dove into the Hadal zone. As soon as they reached the Hadal zone they saw a bizarre. A bizarre is a creature that shoots out saltwater crocodiles. Everyone was in shock.
Also a Water Cobra was there with an Adult African elephant. "Oh oh," Claria said. Everyone was at the front. It immediately started raining saltwater crocodiles.
"In my book it says the Caribbean sea is in danger," Claria said.
"Okay, then we're just gonna have to exit the Caribbean sea," Aayansh said.
"Let's go then," Captain Vince said. Everyone made up an estimate.
There are some bad guys who are trying to attack the OA members. The OA members don't notice. The villains' names were Fiona, Thorglow and Flicker. They had a map that told them where the OA members were going.
"Ah, Fiddlesticks!" Fiona said in a scary voice, because she saw where the good guys were going. The bad guy ship was Mns 4 sister.
The good guys were now in the Atlantic ocean.
"Guys, in my book it says there are zones that are even deeper than the Hadal zone," Claria said.
"Show the page, please," Duke said. Claria showed the page. "Oh, okay, so there were the kilometer zone, the Tiller zone, and the Winter zone. I just said 'em in order," Duke said.
As soon as they entered the Atlantic ocean they dove to the Tiller zone.
But suddenly it got dark in the Tiller zone and a sudden voice came, "Kill, kill, kill, kill, kill!" It was not the bad guys.
"Um, Claria, [do you] have anything in your book about a sudden voice in the Atlantic ocean saying kill?" Duke asked. Claria looked.
"Yes," Claria said. "What?" everyone else said.
"Actually there is a challenge for ships โ to defeat the monsters. So it's a monster," Claria said.
"Let's do it," Aayansh said.
"Oh," everyone else said.
"In my book it says you must defeat 12 monsters," Claria said. Zara and Captain Vince did the first one. Everyone was thinking of tips for them.
"Zara distract and Captain Vince attack," Amerah said.
"Got it," Captain Vince said. Zara sent Clausesu to chase the monster. Captain Vince shot a submarine gun, but the monster dodged it.
"Mahaaa!" the monster yelled so loud that we could hear it from inside the ship.
"Try to go behind the monster and then shoot the gun," Aayansh said.
But all of a sudden a terrible thunderstorm had begun, with the most dangerous hurricane. When that happens then all the 12 monsters turn into one powerful monster!
"Oh fiddlesticks," Sam said. Captain Vince still shot it, but it was no match for the monster.
"Give up, you stupid dudes!" yelled the monster. It's loud that we could hear it from inside the ship.
"Let our actions talk," Joe said.
"Yes," Pat and Cooper said.
"Let's get the monster!" James said.
"Good idea," Aayansh said. "Whatever," they chased the monster, but the monster grabbed OA then threw OA high up in the sky!
"Woah!" everyone said.
"Well that didn't work," James said. They hid back into the Tiller zone.
"Ha. They are Mierdas," the monster said, he's mad.
"How bout we just use Clausesu?" Joaquin asked.
"Won't work on this monster," Claria said. But the bad guys showed up!
On the tablet that tells you if anyone or anything is requesting something, it showed the bad guy ship in front of you is asking for a 10 vs. 10 checkers game. If you win then you will be stuck, but if not then the slot will be empty. The monster is one of ours.
Accept / Decline.
Want to do checkers, then let's do a fight. If you don't, then the monster will be on our side. So if you win then sure you are stuck, but if not then the sea will be yours.
Accept / Decline โ you can do both.
"Let's accept the fight," Aayansh said.
"Good idea," everyone else said. Aayansh pressed Accept for the fight.
On the screen it said the fight will be with your ships. Are you sure? Yes / No.
"Press yes," everyone except Aayansh said.
"Okay," Aayansh said, as he pressed yes. On the tab it said the game will be in the Winter zone.
"They accept it. They gonna get cooked," Flicker said. The Winter zone was super trippy.
It was super cold, but the ship had the correct weather. The bad guys created a creature called KTGG. It seriously looked terrifying.
"Ha, now it is 3 vs 1," the bad guys said.
"Oh oh," the OA crew said.
The KTGG could turn everything invisible.
"Um, where'd they go?" Sam asked.
"Ha Ha Ha!" the bad guys yelled.
"We can hear it through our ship. Oh, there's an idea," Sam said. "How are we supposed to defeat these guys if we can't even see them?" Emma asked.
"Hmm, I don't know," Sam said.
"Wait, I actually see them in the cameras," Joe said.
"Great," said everyone. The KTGG tried to scare us, but it couldn't. When it gave up, the sound was coming.
"3 vs 1. Right, on! Whoever gets pushed 3 times to the other side is the runner up."
So there were some saltwater crocodiles at the end. They threw a saltwater crocodile and we dodged it.
"Oh, pumpkinseeds!" Fiona said. But later Joe shot a ship's gun. It pushed them back.
"What are you doing?!" Thorglow yelled in Fiona's ear. But the KTGG created the war.
"This is seriously the worst idea ever. It could be the war," Fiona yelled. The new puzzle was to find ghosts.
"Okay. That's weird," Aayansh said.
"Whatever. Let's look," Timmy said. They must find 3 ghosts in 5 mins.
But when Aayansh was sailing then he saw a family trapped. Aayansh was brave and went out to help them. He freed them and got them in the ship.
The parents were in the cafe and they made friends with the other parents. Their only daughter, Shreya, had introduced herself and the others had too. So they told her the bad guy names, and that if we didn't find 3 ghosts then the sea would be theirs and they won't be trapped.
"Oh no," Shreya said.
Even though Shreya is 8 and the other kids were 16, Shreya was on the best friend group.
"We must!" Shreya asked.
"Well. We can't really," Claria said.
"Oh. But what's the ship's name?" Shreya asked.
"It's OA," Claria said.
"Oh," Shreya said. But still only a weird sensor was on. It sounded like ssshhhh. It was the ghost's sensor. Shreya is the only one that knew that. She pointed it out.
"I'm a little scared," Shreya said.
"Don't worry. We're safe," Duke said. "It's a ghost. Thanks Shreya. You rock," Aayansh said.
But as soon as they sailed a little more forward, they found a big X.
"Hmm, what's this?" Shreya asked.
"I have no clue," Duke said. A weird sound popped up.
"Huh," everyone else said. The weird thing said "Enter the code." It showed numbers from 0โ9.
"Crack your ship into the number. If you get it correct in 3 tries you get a ghost, but if not, bad luck. Ha ha."
"Okay, but are we supposed to know what the code is? It could be anything from 0โ9?" Timmy asked.
"Well, how bout this. We guess trial and error for the first two tries. Then if we get them wrong, we check Claria's book," Duke said.
"Sure," everyone else said. Captain Vince said, "Let's try 1230 then 9723."
"Sure," everyone else said. So Aayansh pressed both of those, but both were incorrect.
"Claria, what does it say in your book?" Aayansh asked.
"It's 1925," Claria said. As she looked, Aayansh pressed 1925, and he found a ghost.
But as they drove a little farther they found an angry Water Cobra who had spit a Fracostle and a ghost.
"That's lucky," Aayansh said. "We have two more minutes to find the ghost."
"Seriously," Fiona said, seriously. Claria saw Aayansh sailed back.
The monsters and the KTGG were trapped. The villains were all arguing with each other as the OA members put on fly mode and went back home.
The End โ but don't miss part 3!
